#ifndef _HUD_H_
#define _HUD_H_

#include "Globals.h"
#include "Window.h"
#include "NumericalBitmapFont.h"
#include "Image.h"

class HUD
{
public:
    HUD();

    void draw();

private:
    Image* bg;
    int score;

	NumericalBitmapFont* font;
};

#endif
